The city Tower
Fixed floor encounters, first-clear rewards, and stars.
← All guidesTower floors have deterministic opponents: the floor number defines the guardian and its archetype, difficulty band, and seed. The same floor is the same encounter across cities. Climbing also informs the difficulty band used elsewhere in the game.
Floors 1–20 teach Crusher, Blitz, Bulwark, and Resolve. Each first clear grants one shard toward the corresponding starter; the tutorial unlock milestones are floors 5, 10, 15, and 20. Floors 21–25 each grant one Rookie Scroll on their first clear.
Stars use simulated completion time, so they do not count time spent with the game backgrounded as fighting time. Each floor page lists the four cutoffs for 5, 4, 3, and 2 stars; a slower winning clear is 1 star. Stars do not gate progression. First-clear rewards are not paid again on a retry.
Floor 26 and beyond have no authored reward weights in this content snapshot. This wiki lists the 25 authored floors and does not invent an endless reward table.