HIT & RUN

Fast, slippery, and self-healing.

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Scaling stat
AGI
Range
mid
Rarity
rare
Shape
jab
Weight
light
Energy cost
21
Power
19
Base accuracy
95%
Windup
270 ms
Impact
210 ms
Recovery
540 ms
Initial unlock cost
8 shards
Maximum level
10

Shards per level

Unlock level 1
8 shards
Level 1 → 2
4 shards
Level 2 → 3
5 shards
Level 3 → 4
6 shards
Level 4 → 5
8 shards
Level 5 → 6
10 shards
Level 6 → 7
12 shards
Level 7 → 8
15 shards
Level 8 → 9
18 shards
Level 9 → 10
22 shards

Level 1 activation effects

  • Move Speed: 0.1499999999999999 · self · 4s
  • Evasion: 0.12 · self · 4s
  • Lifesteal: 0.12 · self

Level 10 activation effects

  • Move Speed: 0.3500000000000001 · self · 4s
  • Evasion: 0.22 · self · 4s
  • Lifesteal: 0.22 · self
  • Energy Gain: 12 · self

Numbers above are combat coefficients: a fractional chance of 0.15 is 15%; a multiplier of 2 is ×2. Timed effects last for their listed duration. Actual damage also depends on combat stats and the fight state.

Skill levels consume shards. The Workshop can press materials into shards.