MIRAGE
Too fast to hit, hitting twice.
← All skills- Scaling stat
- AGI
- Range
- mid
- Rarity
- mythic
- Shape
- wild
- Weight
- strong
- Energy cost
- 30
- Power
- 56
- Base accuracy
- 64%
- Windup
- 450 ms
- Impact
- 210 ms
- Recovery
- 1210 ms
- Initial unlock cost
- 20 shards
- Maximum level
- 10
Shards per level
- Unlock level 1
- 20 shards
- Level 1 → 2
- 4 shards
- Level 2 → 3
- 5 shards
- Level 3 → 4
- 6 shards
- Level 4 → 5
- 8 shards
- Level 5 → 6
- 10 shards
- Level 6 → 7
- 12 shards
- Level 7 → 8
- 15 shards
- Level 8 → 9
- 18 shards
- Level 9 → 10
- 22 shards
Level 1 activation effects
- Evasion: 0.3 · self · 4s
- Flurry: 0.3 · enemy
- Move Speed: 0.30000000000000004 · self · 4s
Level 10 activation effects
- Evasion: 0.45 · self · 4s
- Flurry: 0.5 · enemy
- Move Speed: 0.6000000000000001 · self · 4s
- Energy Gain: 15 · self
Numbers above are combat coefficients: a fractional chance of 0.15 is 15%; a multiplier of 2 is ×2. Timed effects last for their listed duration. Actual damage also depends on combat stats and the fight state.
Skill levels consume shards. The Workshop can press materials into shards.